|Game Details: Added on Apr-01-2015|
Developed by FoumartGames* Released in 2008
Platform: Flash AS2
Views: 1052, Plays: 200
A digital version of Nob Yoshigahara's sliding block logic game. The goal of the game is to get the red car out of the traffic jam by moving all other vehicles out of the way.
Rush Hour® is the creation of Nob Yoshigahara. Nob is a celebrated inventor, collector and pupularizer of puzzles. Nob has written more than 70 books on puzzles, has monthly puzzle columns in several popular magazines and has participated in international puzzle parties all over the world.
Thinkfun's physical Rush Hour® traffic jam logic game is used as graphical reference.
This is my first attempt in flash game developing dating back in 2008. It's an AS2 timeline coding. The controls are unique - not the standard drag and drop type. The game is incomplete. I'm interested in automatic level generators of such games, puzzle solvers, recursive studies and stuff.
Tags: FoumartGames, Flash, rush hour, puzzle