Foumart Games Blog
I had no problem compressing the game in 13 kilobytes. However this would not be easy if some useful lightweight libraries were not prepared in advance. They include a basic tweener for styles and transforms in 900 bytes, a sound controller with 9 predefined sound effects in 750 bytes and a pixel font with a full set of glyphs (10x5px size) in 1250 bytes. Here are the scripts in action:
Check my Less than 1kb js libraries on Github. Visit the competition website: JS13K Games. Play Skip'n Glitch.
The Puzzle of Life was created during Castle Game Jam 2018 by Noncho Savov (me, programming) and Jurgita Raynite (art). The Game Jam was organized by James Newnorth (Spelkollektivet) and was held in a medieval castle located in Örebro, Sweden between the 7th and 15th of July. The main theme of the jam was "Capricious"...
My upcoming rogue-like role playing game RogueVerse Dungeon was showcased at Retrospelsmässan - one of the largest retro game conventions in the world! The convention is held every year in Gothenburg Sweden and I presented my game as part of Spelkollektivet exhibition. It was an amazing experience - I managed to collect a great portion of feedback from attendees of all ages.. and it was incredible to see a little girl beating my game:..
Check out my new game Formation Absent - a turn-based tactical puzzle, which is easy to win but hard to master. A game that is only 13 kilobytes, submission in JS13K competition. Theme of the competition this year is "Lost". As per Compo rules the game is contained in 13kb archive and includes 13 stages and a level editor. The game also keeps your game progress and score through utilizing URL vars. Here is an example of the gameplay:..
When creating a flash game for the web it's crucial to know the domain the game SWF is being loaded from. There are numerous ways to embed a SWF in a website and the different methods of obtaining the domain name at run-time are giving different values. For example a game could be hosted in sourcedomain.com but displayed in a web page at another domain, say hotlinkingdomain.com. In this case there is one method to obtain the domain that is hosting the SWF and other methods of obtaining the domain that is embedding (hot linking) that SWF...
As I was digging around the allowNetworking setting and how the SWF can determine it at runtime, I decided to go deeper and catch other types of embedding restrictions, like the allowScriptAccess parameter. I've seen sites that block outgoing links of certain flash files - in most cases flash games are prevented to access the web, resulting in negative effect over their authors - the game developers...
Atrakt 4096 is minimalist mixture between Sci-Fi action and a sliding puzzle. Vanquish all alien spawns in this level based game, involving not only exploring and fighting but planning, stealth, strategy and logical thinking as well! This game was developed in Flash-AS3 and is an extension of my Attract 4kb engine which consists of 4 kilobytes of code (4 classes)...
DisplaceR is a lightweight Displacement Map Filter Tweener targeting Flash Player 9. Written in ActionScript 3.0¹², DisplaceR is built with the idea to be as simple as possible, becoming accessible by all kind of flash developers and designers. Being a static class makes it available anywhere in your project. Tweening is achieved only with one line of code...