Pinned

Game Release!
22 May 2016
Dungeon Screener - a fast paced dungeon crawler with rpg and roguelike elements.
Dungeon Screener
Dungeon Screener is touch-friendly dungeon crawler with rogue-like and RPG elements. The game is recognized by it's extremely fast tactical battles, a lot of enemy types, even more collectible Cards and a highly competitive hi-score system ! Dungeon Screener was sponsored and published by ArmorGames!
Watch a short development timelapse: Video (YouTube);  Stage 1: Walkthrough (YouTube);
Music composed by Niilo Takalainen: Soundtrack (YouTube), except The Brutal Boss track (SoundCloud) by FoumartGames.
Game Release!
22 Aug 2014
Quantum Of Light - a relaxed yet challenging puzzle with 24 levels.
Quantum Of Light Quantum Of Light is a tranquil educational puzzle. The game's main goal is to make the player think outside the (fuel) box, hence the strong environmental message and linkage towards HOME 2009 movie. There are 24 aesthetically designed levels with moderately increasing difficulty. With each success you will be rewarded with a piece of knowledge about Electromagnetic Spectrum and the "invisible" for the human eye energies. Complete all levels and open all pages from the Encyclopedia of Light!
Watch the game Walkthrough (YouTube), or get a SWF for hosting. Watch the highlighted HOME 2009 movie (YouTube).

News

28 Aug 2017 Formation Absent - a turn-based puzzler made for #JS13kgames competition 2017.
Formation Absent GDS Sofia 2017
Formation Absent is an abstract representation of a battle. The game is turn-based tactical puzzle and includes 13 stages and a level editor. Theme of the competition this year: Lost. As per compo rules the archived source code of the game is 13 kilobytes. Readable source is available in Github.
Here is the game submission page at js13kgames: js13kgames.com/entries/formation-absent
I hope you like the game and enjoy playing it. If you really enjoy it I'll greatly appreciate a share. Thanks!
26 Jun 2017 Showcased Dungeon Screener and Quantum Of Light at Game Dev Summit Sofia 2017 Conference!
Game Dev Summit Sofia 2017 GDS Sofia 2017
On the pictures you can see all ages enjoying an educational puzzle and a role playing game...
Sharing a stand with Yasen Bagalev and Dimitar Popov with their game Moo Lander we managed to create a fresh nook with diverse gaming experience. Their 2D action platformer where you fly with spaceship in alien world in front of a large plasma attracted a constant flow of young passionate gamers. Many of them took the journey in Dungeon Screener - my rogue-like dungeon crawler and few even challenged Quantum Of Light - the puzzle that can make you think outside the (fuel) box..
24 Jan 2017 Attended at Plovdiv Game Jam 2017 and developed Midi Basher - #GGJ17 submission !
Midi Basher GGJ Plovdiv 2017
Midi Basher - a fun little game where you are an EPIC Viking warrior who has to save the world from different horrible monsters. The name "Midi Basher" is because the game generates the playing level according a predefined midi song. We had a lot of fun and formed a great team!
Game Submission Page: GlobalGameJam17
Created in 48 hours at PlovdivGameJam 2017! By Noncho Savov, Andon Hristov and Vulko Milev.

Archive

13 Oct 2016 Skip'n Glitch - a game about strategy and math - #JS13kgames '2016 submission.
Skip'n Glitch Skip'n Glitch is a competitive two-player strategic puzzle game developed for 13 kilobytes JavaScript Game Jam.
Game Submission Page: js13kgames.com/entries/skipn-glitch
The game is 12.5 Kilobytes. Some lightweight libraries were created especially for the contest: TweenFX and SoundFX.
Post-Compo Link: www.foumartgames.com/games/SkipGlitch/
28 Jan 2016 Attended at Sofia Game Jam 2016 and worked on Vanisher - #GGJ16 submission !
Vanisher - flash version GGJ 2016 team
Vanisher - take the role of a Kuker - an ancient protector of the world in this mobile prototype.
Digital Art and Flash programming by Noncho Savov, Concept Art and backgrounds by Ivan Enchev, Android programming by Rosen Stoyanov and Zhivko Terziev with help from other jamers around. In a team of four people we managed to secure a range of platforms and devices.
The android version is available for download here: GlobalGameJam16.
10 Jan 2015 Thank you about all the votes for Quantum Of Light!
The game earned third place in the Armorgames Puzzle & Skill category.
31 Dec 2014 Armorgames nominated Quantum Of Light for Best Puzzle Games Of The Year 2014!
Games of the Year Nomination Quantum of Light was nominated for Puzzle Game Of The Year 2014 by Armorgames !
Help Quantum Of Light earn more recognition, in order to make even more people think outside the (fuel) box !
Thank you for the support ! I wish You a Happy and Successful New 2015 Year !
26 Sep 2014 Quantum Of Light with Quests on ArmorGames !
Quest 1 Quest 1 Try to earn all Quests including the secret "Light Master" quest...
(hint: it's an easter egg involving the title screen)
12 Sep 2014 Quantum Of Light released on ArmorGames !
Quantum Of Light is performing with unbelievable rating score of 93/100. A Top rated Puzzle & Skill game.
Archive 2013
25 Dec 2013 Burning Fridges - a Sci-Fi sliding puzzle in the vain of Sokoban + alien AI on stage.
Burning Fridges Challenge the Litoxyde alien AI and try to survive a spaceship disaster in this tactical sliding puzzle.
Submission in FGL competition with theme "Freezing" and Jam entry in Ludum Dare 28 with theme "You only get one", where the game scored at 103th position for Innovation.
Don't hesitate to check the current progress here.
28 Aug 2013 Inherity - 10 seconds tactical strategy/simulation with 5 battles and 6 different types of units.
Inherity Successfull attempt for the Ludum Dare #27 Compo. The theme of the game jam was 10 seconds.
A tactical game where you strategically place armies and then watch the impact of battle.
Check the original submission here.
12 Jun 2013 LightGuide - A level based puzzle game in it's earliest form.
LightGuide Submission in BaconGameJam #5 - a 48h competition with around hundred participants. The theme was Lights Out.
Features intense gameplay and 3x3 - 5x5 grid size support. The engine was written in 16 hours from scratch. No libraries nor previous code used in this submission.
Gameplay: Guide the photon flow towards the destination target by modifying the environment.
28 Apr 2013 Atrakt 4096 alpha - Minimalistic mixture between Sci-Fi Action and a Sliding Puzzle.
Atrakt 4096 alpha Successfull attempt for the Ludum Dare #26 Compo.
The theme was Minimalism and Attract 4kb engine matched quite well. The gameplay involves not only exploring and fighting, but planning and strategy as well. Features a lot of additions to the Attract 4k engine: unit abilities, enemy lair and sliding explosives (more of the puzzle elements to the gameplay).
31 Aug 2012 Attract 4kb - a 4096 bytes adventure !
Attract 4kb Submission for the 4kb Games on FGL Competition.
Features: Artificial Intelligence, Fog Of War, Player Health and 12 Levels (4 maps).
Game is contained within 4096 bytes SWF flash file, which is even less than the game's icon...

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© 2009-2017 by Noncho Savov
FoumartGames.com is a computer game workshop and arcade website, led by independent game developer. The site showcases games and game prototypes invented and developed by Noncho Savov. Have fun!