Rush Hour® is the creation of Nob Yoshigahara
Thinkfun's Rush Hour traffic jam logic game
is used as graphical reference.
This is my first attempt in flash game developing dating back in 2008. It's an AS2 timeline coding. The controls are unike - not the standard drag and drop type for this kind of sliders. The game is incomplete and also have a couple of flaws - there is no main menu button in the game screen for example. I'll hardly finish this game due to copyright issues and the existence of tones of similar games. I'm interested only about automatic level generators of such games, puzzle solvers, recursive studies and stuff.